Gaming as a Community Essay

984 Words Jul 7th, 2013 4 Pages
Gaming as a Community Now that technological companies all over the world have set most of the seven billion individuals in the world with a computer, smartphone or tablet, it is time for better software to use with them. This is where games come in. Electronic Arts CEO John Riccitiello stated in a recent interview that PC gaming is the ‘fastest growing platform’. This shows the growing interest in gaming bearing in mind that gamers also have the means to play on. The term ‘gamer’ refers to an individual that plays a game or games, typically a participant in a computer or role playing game. The gaming community has grown so wide in the last few years because of the shift from single player games to multiplayer games on the internet …show more content…
As illuminated in the previous paragraph, gaming has become worldwide. However, there are some countries that still take PC gaming as a waste of time and do not encourage it. These countries either still are not developed completely or do not understand the benefits of gaming. Josh Ong, an article author on thenextweb.com reports that PC and online gaming are developed in China which reaches to the conclusion that online gaming has been present in the country for a long time. An article on a Chinese news website, explains how the Chinese community is working together on creating a rating system for online games. This shows the encouragement that the community gives its future and the level of development as parents understand the use of games and so do not discourage it but control it. South Korea on the other hand is known for its gaming having the world’s fastest internet. The fact that they have a massive pro gaming community also adds up to the country supporting online gaming. In contrast, in an undeveloped country such as Pakistan, granting there are many gamers in the country, they are discouraged and not given the same status gamers in other parts of the world are. While in countries such as Russia and Japan, it would be easy to find sponsors for a gaming team to play in a tournament, in Pakistan it is completely the opposite and extremely tough. This is due to the monopoly of the internet service providers that make available slow pings that delay

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