Promotions through the Advent of Videogames Essay

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In our modern age there is a constant need to point fingers and call something evil that was only made to better people’s lives. It happened with the television, it happened with the internet, and now this epidemic has set its sights on videogames. This media has been unfairly criticized, mainly by parents, since its release. They claim it causes violence and isolation but more over, in their arrogance, claim it is nothing more than a blatant waste of time. What these people don’t see is the true nature and potential for videogames and those who partake in the experiences they have to offer. Videogames provide a person with not only the opportunity to enhance their social and analytical skills, but also offer them the potential …show more content…
Since videogames are an inherently interactive medium they allow their players to access worlds and roles unoffered to them in real life in a seating that seems almost real. In this way a person becomes more versed in topics and experiences they would otherwise never even come close to experiencing. Whether it be taking an underwater stole through the halls of Rapture in the shoes of Jack in Bioshock or dealing with the moral choices of having superpowers in a post apocalyptic world, as Cole MacGrath, videogames force a person to experience events through another person’s perspective, and make hard moral choices. In this way videogames are not just for fun. They teach a player about themselves in the most direct way possible. They force the player to sit back and reflect on their choices and experiences in the game. One example of this is the “A House Divided” mission in Mass Effect 2. The main conflict in this mission is the moral choice to either; kill off one sect of a race who is adamant for your destruction, or to reprogram them, brainwashing them without their knowledge or consent so they are on your side. (Enriching Lives) This one moment forces the player to really think about what they’re doing. In essence they have to decide between genocide of forced lobotomy. When all is said and done the player alone must make this choice and in doing so may just learn a little about themselves, be it the type of person they are or how they

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